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May 13, 2024
Mission Command: Normandy - Pushing in a German Outpost 2
This post is a session report for Mission Command: Normandy, our WW2 miniatures ruleset. However, it is deliberately incomplete, as I...
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Jan 2, 2023
Marching Across the Tabletop!
Very good to see my game, The March of Progress, in the Tabletop Gaming Magazine's Best Games of 2022! It was also available in the...
66 views
1 comment
Nov 1, 2022
Live on ModellingForAdvantage tonight!
Some readers may remember that I was a guest, with Ralph Anderson, on the Restless Kaiser's Modelling For Advantage live show way back in...
75 views
0 comments
Oct 13, 2022
Kingmaker Kickstarter Krescendo!
Surprised Stare Games is now back from Essen's Internationale Spieltage and has had a couple of day's rest. I was especially pleased that...
59 views
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Sep 28, 2022
Kingmaker Developer's Notes - 8, Stuff we left out
This is the eighth post in a series about Alan Paull's re-development of Andrew McNeil's game Kingmaker for Gibsons Games. Posts: Basic...
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Sep 26, 2022
Kingmaker Developer's Notes - 7, Scrope to Masham: some comments on historicity in Kingmaker
This is the seventh post in a series about Alan Paull's re-development of Andrew McNeil's game Kingmaker for Gibsons Games. Posts: Basic...
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Sep 23, 2022
Kingmaker Developer's Notes - 6, Controversies?!
This is the sixth post in a series about Alan Paull's re-development of Andrew McNeil's game Kingmaker for Gibsons Games. Posts: Basic...
364 views
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Sep 21, 2022
Kingmaker Developer's Notes - 5, Teamwork!
This is the fifth post in a series about Alan Paull's re-development of Andrew McNeil's game Kingmaker for Gibsons Games. Posts: Basic...
164 views
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Sep 20, 2022
Kingmaker Developer's Notes - 4, What Versions to Put in the Box?
This is the fourth post in a series about Alan Paull's re-development of Andrew McNeil's game Kingmaker for Gibsons Games. Posts: Basic...
275 views
0 comments


Sep 15, 2022
Kingmaker Developer's Notes - 3, Kingmaker The Second: The Board, Parliament, Random Death
This is the third post in a series about Alan Paull's re-development of Andrew McNeil's game Kingmaker for Gibsons Games. Posts: Basic...
547 views
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Sep 13, 2022
Live on the Modelling For Advantage YouTube show today!
Ralph Anderson (Kingmaker Kickstarter Manager) and I will be live streaming about the new Gibsons Kingmaker edition on the MfA YouTube...
31 views
1 comment

Sep 8, 2022
Kingmaker Developer's Notes - 2, Kingmaker The Second: Prestige
This is the second post in a series about Alan Paull's re-development of Andrew McNeil's game Kingmaker for Gibsons Games. Posts: Basic...
351 views
1 comment


Sep 6, 2022
Kingmaker Developer's Notes - 1, Basic Principles
This is the first post in a series about Alan Paull's re-development of Andrew McNeil's game Kingmaker for Gibsons Games. Posts:...
539 views
1 comment
Apr 11, 2022
Making of Kings, April 2022 update
https://www.tabletopgaming.co.uk/news/tabletop-gaming-magazine-podcast-season-2-is-here/ https://www.tabletopgaming.co.uk/Store/Back-Issu...
199 views
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Feb 27, 2022
Making of Kings, February 2022 update
Gibsons Games have just created a signup form for people who would like to receive information about the launch of their new edition of...
226 views
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Dec 18, 2021
Wargames – increasing complexity?
A caricatured view of the history of wargames suggests that there was a Golden Age when there were very few wargames around, and they...
461 views
2 comments


Sep 28, 2021
Another Kingmaker Milestone
I've handed over the redeveloped Kingmaker prototype to Gibsons Games down in Sutton. This marks a line-drawn-under-it moment in terms of...
1,143 views
4 comments


Sep 14, 2021
Amateurs talk strategy. Professionals talk game design.
A comparison of professional wargaming and recreational wargaming design processes 2019 was a very important year for professional...
564 views
1 comment


Aug 10, 2021
Lots of Kingmaking!
A post about the redeveloping Kingmaker game from Gibsons.
509 views
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Aug 3, 2021
Designing an ideal introductory wargame
With Dr Lewis Pulsipher In which Lew and I have a deep-dive ramble about designing ‘the ideal introductory wargame’. We discuss some, to...
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