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Blethering with Bez about Multi-Lot Auctions

Feb 22, 2023
1 min read

Today (22 February 2023) at 10:00, I'll be blethering with Bez about Multi-Lot Auctions. We may touch on Keyflower, El Grande, and Shogun, amongst other great games.


Come along and see us at Stuff By Bez on YouTube, as we ponder more mechanics, inspired by Building Blocks of Tabletop Game Design by Geoffrey Engelstein and Isaac Shalev.

  • How does it impact the game?

  • How will it affect the experience at the table?

  • How versatile is it? Which games will it fit? What will it work well with?

  • When is it good? Who would enjoy it?

  • When is it bad? What issues might there be when adding it to a game?

  • Have we used it in any games? Would we?

 
 
 

1 Comment


With https://paysafecardcasino14.de open in another tab, your points on multi-lot auctions made me pause—especially how Keyflower forces you to weigh which lot matters most when you can’t grab them all. That’s a tension El Grande’s single-item bids don’t quite create, and it’s a big reason the mechanic sticks with me. The Building Blocks angle on versatility explains why it works so well in heavier games.

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