Home * What's New * Trade * Shop *
* Bloody Legacy * Confucius * Coppertwaddle * Fzzzt! * Guilds of London * Ivor The Engine * On The Cards * PaperclipRailways* Scandaroon * Snowdonia * Tara * Totemo
Carrier Strike * Mission Command * The Cousins' War

Surprised Stare Games Ltd.

The History

The Cards

Literature

The Rules

Links

Coppertwaddle
Assizes

Assizes

Discard selected proud Threlm with Power 4 or less. The owner of that Threlm must draw a card from the Trumpet

Favour

The Spring Assizes were a feared occasion in medieval times; an event where those accused of trivial crimes were tried and summarily sentenced without hope of appeal, or mercy.

The assizes, for the accused, were often preceded by a long winter in captivity, sometimes with torture (which may explain the card-drawing effect of this Favour)

Rule Clarification: If Assizes is played at the point where NO cards remain in the Trumpet, then the game is over and considered a DRAW.